GOMtv GSL 4 2011 January
GOMtv GSL 4 2011 January

2011-01-02 - 2011-01-30

How the Code S Ro32 works:

The winner of match A plays the loser of match B and the winner of match B plays the loser of match A. This will result in three possible outcomes:

i) If that leaves two players with 2-0 records and two with 0-2 records then the 2-0 plays face each other to determine their seeding for the Ro16. The players with 0-2 records play to determine their placement in the relegation matches into code A.

ii) When there are records of 2-0, 1-1, 1-1 and 0-2 then the player with 0-2 doesn't play again, progressing in 1st place. Similarly the 0-2 player doesn't play again as he finishes 4th. The two 1-1 players play again to decide who finishes 2nd and 3rd.

iii) If the records are 1-1, 1-1, 1-1 and 1-1 then players play the opponent they have not faced. The winner of that match in each cases progresses.

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